All Articles by Jez Corden | Windows Central

All Articles by Jez Corden

Microsoft are one of the most prolific patent holders in the US. The Redmond firm are well and truly raking it in from licenses relating to the Android OS, and are not shy to slap a patent on just about anything, from augmented reality bananas to emotion sensing smart bras.

Many of these inventions may never see the light of day and are simply intended to fend off rivals, but these latest patents when combined with recent comments from Lumia marketing VP Tuula Rytilä create an intriguing possibility.

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Smash hit Geometry Wars 3: Dimensions is picking up another subtitle in addition to a boatload of bonus content in a free update. The content will be available to players on PS4, PS3, PC, Mac, Linux and of course, Xbox 360 and Xbox One.

Geometry Wars 3: Dimensions Evolved includes 40 new stages, new boss battles, 3D grid shapes, gameplay types, drones and super abilities. The level gating has been eased, allowing players to progress without headaches.

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Following the launch of Call of Duty: Modern Warfare 2, Infinity Ward bosses Vince Zampella and Jason West were unceremoniously ousted from the company for 'breaches of contract and insubordination', (what the BBC would call a fracas). What followed was a mass exodus of what was seen as Infinity Ward's core talent, the majority of which joined West and Zampella's new venture, Respawn Entertainment, who went on to launch the successful Titanfall with EA backing.

At least one of those early defectors has now returned to Infinity Ward. Todd Aldermann is now Infinity Ward's multiplayer project director after spending time with Respawn, League of Legends' dev Riot Games and his own studio Scary Mostro.

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Visceral Games (Dead Space, Dante's Inferno) seek to put their mark on a beloved franchise with Battlefield: Hardline. Dropping the large-scale destruction and military themes of previous games, Battlefield: Hardline segues into high octane urban battles between cops and robbers.

Thanks to EA Access' Xbox One exclusive trial period, we've been able to go hands on with Battlefield's latest installment and all signs thus far seem positive.

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Zombie Army Trilogy began life as Sniper Elite: Zombie Army - a standalone expansion for Rebellion's popular third person stealth games.

As a console gaming fan of Sniper Elite and zombie games in general, I was hyped to hear Rebellion were bringing Zombie Army 1, 2 and the previously unreleased third installment to Xbox One, PC and PS4 in a single gory bundle.

Rebellion are an independent developer based in the UK, and enjoy a rich history spanning over 20 years. The company has worked as a third party developer on major IPs, such as Call of Duty and Alien, but are perhaps most notable for the aforementioned in-house sniper sims. As a mod of Sniper Elite, Zombie Army Trilogy bares striking similarities. Weaponry, gameplay controls and the iconic x-ray kill cam make their way from Sniper Elite, but also the bugs, v-sync issues and b-movie-style lack of polish all serve to prevent the game from achieving its full potential. Issues aside, there's only one question that really matters: "Is Zombie Army Trilogy fun?"

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Titanfall 2 confirmed by Respawn boss

The worst kept secret in recent history has been officially outed by Vince Zampella, CEO of Respawn Entertainment. Titanfall 2 is now confirmed, and the franchise sheds its Microsoft exclusivity in the process.

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Techland's open world survival horror game Dying Light continues to be a success. The game holds firm at the No. 1 spot in the UK charts, and today received Patch 1.5 - which includes a ton of fresh content.

Dying Light players can test their skill (and patience) in the game's new hard mode. Rather than just increasing zombie strength, hard mode brings various other tweaks to create a more immersive experience. For example, no longer will the inventory menu pause the game, night-time periods last twice as long, and volatile monster types no longer appear in the mini-map.

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When EA announced that Visceral Games were the developer for Battlefield Hardline, many gamers found themselves scratching their collective heads. Visceral is best known for Dead Space - arguably the strongest triple A horror franchise from the previous gen.

Dead Space 3 had critics divided (and some fans disappointed) as a result of the switch to Gears of War-like cover mechanics, human enemies and co-operative play - all before mentioning the chilling effect the game's obtain-weapons-faster micro-transactions had.

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